Quick Answer
Quick Facts
iPhone baseline
iOS 15.0+, iPhone XS or newer, 4GB RAM minimum
Android baseline
Android 9.0+, 64-bit, Snapdragon 855+, 6GB RAM
App size
Download is about 1.4-1.5 GB; keep at least about 2 GB free for a safer install
Latest patch
iOS 1.1.1 (2026-06-15) delivered bug fixes; requirements unchanged
Can Your Device Run It?
Quick Answer
The safest compatibility answer is simple: check the store page for your platform and use that as the floor. Older beta notes used lower targets like iPhone XR / 3GB RAM and Android 8.0, but the release requirements are stricter. On iPhone, that means iPhone XS or newer with iOS 15.0+. On Android, it means Android 9.0+, a 64-bit device, Snapdragon 855 or later, and 6GB RAM. If your phone only barely meets the floor, plan for shorter sessions and lower tolerance for effect-heavy content. On iPad, use the App Store compatibility check on that device instead of translating the iPhone model line directly.
Current Requirement Snapshot
| Platform | Store requirement | What it means in practice |
|---|---|---|
| iPhone | iOS 15.0 or later; iPhone XS or newer; 4GB RAM minimum | Older iPhones that met the beta floor are no longer the safe assumption |
| iPad | iPadOS 15.0 or later; check App Store compatibility on the device | Do not treat the iPhone XS model line as a direct iPad model rule |
| Android | Android 9.0 or later; 64-bit; Snapdragon 855 or later; 6GB RAM | Midrange or older Android devices below flagship-2020 class are the main risk zone |
| Storage | Download size about 1.4-1.5 GB; keep at least about 2 GB free | Leave headroom beyond the raw download size for patches and cache |
Why Current Requirements Matter More Than Beta Specs
The beta floor is not the safe launch rule
Beta requirements were lower than the current release requirements, so treat them as old context rather than your install target.
Release requirements are stricter on both platforms
iPhone moved from XR / 3GB in the beta page to XS / 4GB on the App Store, and Android moved from 8.0 in beta to 9.0 on Google Play.
Borderline devices need caution
Processing load, heat, and busy effects can still matter after install, so barely meeting the floor should be treated as “can try,” not “will feel comfortable in every mode.”
Four Checks Before You Install
- Confirm OS version first. This is the cleanest instant pass/fail check.
- Confirm RAM and chip class second. Android especially needs the Snapdragon 855 / 6GB RAM floor.
- On iPad, check compatibility from the App Store on that device. Do not guess only from iPhone model names.
- Leave extra storage headroom. Treat at least about 2 GB free as the safer practical target, not just the raw package size.
- If you only barely qualify, expect to tune settings and session length. That is especially true for co-op and other visually busy modes.
Who Should Be Cautious
| Situation | Why to be cautious |
|---|---|
| Older iPhone that met beta but not the release listing | The live App Store floor is higher now |
| iPad that does not show as compatible in the App Store | The iPhone baseline is not a reliable iPad shortcut |
| Android device under Snapdragon 855 or with 4GB RAM | Google Play’s published floor is already above that |
| Device with little free storage left | Even if the install begins, patches and cache can push the phone into a bad state |
| Phone that already runs hot in 3D action games | Heat tends to make busy action runs less stable |
FAQ
Can I use older beta requirements instead of the current store requirements?
No. Use the current App Store or Google Play requirement as the install floor because the release requirements are stricter.
Is the listed download size enough free space?
Treat that as the package size, not the comfort target. Keeping at least about 2 GB free is the safer practical number for patches and cache.
If my phone meets the floor, am I guaranteed smooth co-op and shrine runs?
No. Meeting the floor only means you are inside the supported starting range. Busy co-op or shrine runs can still stress borderline phones.