TL;DR
Quick Facts
How you get them
Defeat enemies, level up, and choose from Blessing options
What they affect
Attack, defense, recovery, and utility effects
Why they matter
They decide whether a run gets smoother or turns awkward
Launch caution
The CBT report noted repetitive combinations and visual clutter
Official Snapshot
Quick Answer
Quick Answer
The official English site says you defeat monsters, collect growth crystals, and choose from Blessings that can increase attack and defense, support healing, or change how your party fights. That makes Blessings less like permanent account upgrades and more like draft choices inside a run. For most players, the clean rule is: pick one Blessing line that strengthens your main damage plan, then add one option that makes mistakes less punishing. Everything after that is optional optimization.
What the Official Sources Actually Confirm
- Blessings are chosen during play: they are tied to the run loop, not just a menu screen.
- Blessings can alter battle flow: the official site highlights offensive, defensive, and healing effects.
- Blessing combinations are part of the fun: both the official site and Google Play copy sell the game on mix-and-match growth.
- Launch feedback already identified friction: the CBT report says some combinations started feeling repetitive and visual effects could make late runs harder to read.
A Simple Blessing Draft Rule
First pick: help your main carry
If your run already points toward one weapon or one damage pattern, start there. The strongest early Blessing is usually the one that makes your best unit stronger more often.
Second pick: cover the failure point
If you are losing tempo to chip damage, weak sustain, or messy rooms, the next Blessing should solve that exact problem instead of greedily stacking more of the same bonus.
Third pick onward: chase synergy only if the run is already stable
This is where the fun combinations live, but it is also where new players most often over-draft and make the run less consistent.
How Blessing Priorities Shift by Mode
| Mode | What Blessings should do for you | Safer mindset |
|---|---|---|
| Story and early farming | Smooth out clears and protect tempo | Prefer low-maintenance power and recovery |
| Co-op | Reduce mistakes that make you a liability to the room | Value consistency over selfish high-roll picks |
| Gauntlette | Support repeated clears, score pressure, and longer runs | Mix damage with survival so resets do not eat your progress |
What the CBT Report Adds
The official CBT report is especially useful because it explains not just how Blessings are supposed to feel, but where the first test build struggled. Players liked the random combinations, but they also ran into:
- too many familiar combinations appearing repeatedly
- graphical effects that could make the screen harder to read
- a desire for more variety in the later-run decision space
That is why this guide stays conservative: if screen readability or run clarity starts dropping, simplify your Blessing plan instead of forcing another combo piece.
FAQ
Are Blessings permanent account progression?
No. Official descriptions present them as in-run growth choices that modify how the current run unfolds, not as a fixed upgrade tree you set once and forget.
Should I always pick damage first?
Usually, yes, if your team already has a clear main carry. The exception is when your actual failure point is survival or tempo loss, because a dead or stalled run gets no value from extra theoretical damage.
Why keep this guide general instead of listing every Blessing?
Because the official sources explain the system but do not publish a full public Blessing database here. Rather than inventing names or values, this page focuses on the decision rules you can verify today.