Quick Answer

Archive note: Super Monster Rush Season 2 was scheduled through July 7, 2026 8:59 JST. Use this page for Season 2 stage mechanics, builds, and exchange priorities from that window. As of late July 2026, Season 3 is the live score window through about August 2, 2026 23:59 JST; confirm the timer in-game.

Quick answer: this page is the Season 2 archive. During Season 2, Super Monster Rush was a score-attack event with no stamina cost and unlimited attempts, so you could practice freely and farm Super Monster Rush Medals for the exchange shop. Stage 1 was fire-favored against many enemies, Stage 2 was ice-weak, and Stage 3 opened later in that season. Prioritize Memories and Accessories in the exchange shop when a Super Monster Rush shop is live. For the current score window, check the current event checklist and in-game Season 3 timers.

Use the current events page for active event status, the current banner guide for gacha evaluation, and this page when the specific question is how to clear each stage efficiently or what to buy in the exchange shop.

Event at a Glance

Content type

Score-attack / rush mode (Stage 1 and Stage 2 open; Stage 3 scheduled from June 23)

Event period

June 9, 2026 12:00 JST ~ July 7, 2026 8:59 JST

Unlock condition

Clear Chapter 4 Stage 20

Stamina cost

None (unlimited attempts)

Key currency

Super Monster Rush Medals (exchange shop)

Always confirm

Live event screen, exchange deadline, and in-game score thresholds

Unlock and Rules

Super Monster Rush Season 2 becomes available from the event menu after clearing Chapter 4 Stage 20.

Event Rules

RuleDetail
Stamina costNone
AttemptsUnlimited
FormatScore attack across 3 stages (Stage 1 and Stage 2 open; Stage 3 scheduled from June 23)
ScoringBased on clear time, damage taken, and other stage-specific factors
RewardsSuper Monster Rush Medals + class-based rewards

Because there is no stamina cost, you can repeat stages as many times as needed to improve your score or farm medals. Auto-play may work on Stage 2 once your team is strong enough, but Stage 1 field fire makes manual play safer. Check each stage before enabling auto-play.

What’s New in Season 2

Season 2 introduces a new set of stages with different bosses and mechanics compared to Season 1. The core format remains the same: score attack with no stamina cost and unlimited attempts. Stage 1 and Stage 2 are currently open; Stage 3 is scheduled from June 23. Key differences include:

  • New stage layouts and bosses: Each stage has a distinct arena shape and enemy composition.
  • Stage 3 vertical layout: Enemies spawn from the top of the screen, changing positioning strategy. (Season 1 layout; Season 2 details pending.)
  • Updated exchange shop lineup: Check in-game for the current set of exchangeable items and their medal costs.

Stage Guide Summary

StageBoss / ThemeWeaknessKey MechanicRecommended Approach
Stage 1Killer PantherFire useful against many enemiesAvoid Claw and Whip attacks; corner camping effectiveFire weapons; arrow builds; corner positioning
Stage 2Ice-weak bossIceWall-piercing attacks; turret placement mattersIce weapons; Blue Steel Machine Lance; Finish Charge priority
Stage 3Vertical stageWater (Meda) — Season 1 layout; Season 2 details pendingEnemies spawn from top; sword-wielding monstersDetails pending; check in-game after June 23

Stage 1: Killer Panther (Fire-Favored Against Many Enemies)

Build ElementRecommendation
Main weaponFire-attribute weapons (check in-game for current fire spears/staves)
Weapon type to avoidClaw and Whip (ineffective against this boss’s patterns)
PositioningCorner camping to limit boss movement
Adventure skillsArrow-type skills for safe ranged damage

Stage 2: Ice Weakness

Build ElementRecommendation
Main weaponBlue Steel Machine Lance (ice spear) or ice-attribute staves
Key mechanicWall-piercing attacks; place turrets to cover multiple lanes
Special gauge priorityFinish Charge (maximize burst during vulnerability windows)
Adventure skillsArrow skills with ice damage boost; turret placement skills

Stage 3: Vertical Stage (Season 1 Layout; Season 2 Details Pending)

Build ElementRecommendation
Main weaponCheck in-game after Stage 3 opens on June 23
Job comboCheck in-game after Stage 3 opens on June 23
PositioningCheck in-game after Stage 3 opens on June 23
Adventure skillsCheck in-game after Stage 3 opens on June 23

The following notes are based on the Season 1 vertical stage layout and may change when Season 2 Stage 3 opens:

  • Enemies spawn from the top of a vertical stage.
  • Sword-wielding monsters are common; a Warrior/Thief/Warrior sword combo build handled the Season 1 version well.
  • Water-based Meda weapons matched the Season 1 stage’s elemental alignment.

Strategy Points

General Score Attack Tips

  1. Minimize damage taken: Avoiding damage is one of the highest-weighted scoring factors. Practice boss patterns until you can dodge consistently.
  2. Maximize clear speed: Faster clears award more points. Use burst damage during vulnerability windows and prioritize Finish Charge on Stage 2.
  3. Use the right element: Stage 2 has a clear ice weakness. Stage 1 favors fire weapons against many enemies even though the boss has no elemental weakness. Stage 3 details are pending.
  4. Auto-play for farming: Auto-play may work on Stage 2 once you have a reliable clear, but Stage 1 field fire makes manual play safer. Check each stage before enabling auto-play.

Stage-Specific Tips

Stage 1 — Killer Panther

  • Fire weapons are useful against many enemies, but the boss has no elemental weakness. Avoid claw and whip weapons as they struggle against this encounter’s patterns.
  • Corner camping is effective: position in a corner to restrict the boss’s movement and concentrate your attacks.
  • Arrow builds allow safe damage from a distance while avoiding melee retaliation.

Stage 2 — Ice Weakness

  • Ice weapons are essential. Blue Steel Machine Lance is a strong pick if available.
  • Wall-piercing attacks and turret placement help control the arena.
  • Save your special gauge for Finish Charge to maximize damage during the boss’s vulnerability phase.

Stage 3 — Vertical Layout (Season 1 Layout; Season 2 Details Pending)

  • Enemies spawn from the top of a vertical stage.
  • Sword-wielding monsters are common; a Warrior/Thief/Warrior sword combo build handled the Season 1 version well.
  • Water-based Meda weapons matched the Season 1 stage’s elemental alignment. Check in-game for current water weapon options after Stage 3 opens on June 23.

Rewards and Exchange Shop

How to Earn Medals

SourceNotes
Stage clearsMain source; higher scores yield more medals
Cumulative score rewardsCheck in-game for milestone thresholds
Auto-play farmingMay work on Stage 2 with a strong team; Stage 1 field fire makes manual play safer

Exchange Shop Priority

The exchange shop uses Super Monster Rush Medals as currency. The exchange deadline is July 7, 2026 8:59 JST.

PriorityItems
HighMemories (long-term account value)
HighAccessories (typically limited and powerful)
MediumGacha tickets, upgrade materials, stamina potions
LowCosmetic items, backgrounds, poses

Exact item lists, costs, and stock limits are subject to change. Open the in-game exchange shop to confirm the current lineup before spending medals.

Score Class Rewards

The event uses a class-based ranking system tied to your score on each stage. Higher classes grant better rewards. Exact thresholds are set by the community over time; check the in-game ranking screen for current class boundaries and aim for the highest class you can reliably achieve.

FAQ

When does Super Monster Rush Season 2 end?

The event runs from June 9, 2026 12:00 JST through July 7, 2026 8:59 JST. The exchange shop shares the same deadline. Check the in-game notice for any schedule changes.

How do I unlock Super Monster Rush Season 2?

Clear Chapter 4 Stage 20. Once unlocked, access the event from the event menu with no stamina cost and unlimited attempts.

What is the best strategy for medal farming?

Auto-play may work on Stage 2 once your team is strong enough, but Stage 1 field fire makes manual play safer. Check each stage before enabling auto-play. Run the stages repeatedly to accumulate Super Monster Rush Medals, then exchange them in the event shop. Prioritize Memories and Accessories first, then other items based on your account needs.

Which weapon type works best across all stages?

Arrow builds are consistently strong across open stages, especially when paired with adventure skills that boost arrow damage or add elemental effects. Stage 1 favors fire weapons against many enemies, Stage 2 favors ice weapons, and Stage 3 details are pending.

What should I buy first in the exchange shop?

Prioritize Memories and Accessories first. These typically provide the most lasting account value. After that, pick up other items based on your current needs. Check in-game for exact costs, stock limits, and the exchange deadline.

Are there score thresholds or class rankings?

Yes, the event uses a score attack format with class-based rankings. Exact thresholds vary by stage and are set by the community over time. Check the in-game ranking screen for current class boundaries and aim for the highest class you can reliably achieve.

PageUse it for
Current EventsConfirming active event status and concurrent content
Current Banner GuideEvaluating current gacha banners for event synergy
Exchange Shop GuideGeneral exchange shop strategy and farming efficiency tips
Blue Steel Machine LanceWeapon data and ice spear build synergy for Stage 2