Data Summary
Yami no Yari (常闇のやり) is a 3-star dark-element spear and the first 3-star dark spear in the game. Its special deals dark physical damage and heals the holder whenever the attack finishes an enemy, and its adventure skill raises attack while the holder stays above half HP and blocks sleep. It is the headline weapon of the Dark Knight Series banner and a decision on the current banner guide.
Use this page for the weapon data. Use the weapons tier list when you need a broader keep-or-skip call against your current roster.
Weapon Data
| Field | Current value |
|---|---|
| Display name | Yami no Yari (常闇のやり) |
| Weapon type | Spear |
| Rarity | 3-star |
| Element | Dark |
| Damage lane | Physical |
| Role tags | Dark carry, bug-family bonus, self-healing special, no-death missions, Dark Knight Series |
| Acquisition | Dark Knight Series banner |
Base Stats
| Stat | Reported value |
|---|---|
| Attack | 140 |
Skills / Effects
| Slot | Confirmed effect |
|---|---|
| Coup de Grace | Shikkoku Zuki (しっこく突き), 5 gauge: deals 350% dark physical damage, and heals the holder’s HP for each enemy defeated by the attack |
| Adventure skill | Yami no Shuunen (常闇の執念), gained at quest start: while HP is 50% or higher, attack is increased and the holder is immune to sleep |
| Adventure skill Lv2 | The attack bonus from Yami no Shuunen increases further |
The self-healing clause is the part that matters most. Because the heal triggers on kills, the weapon gets stronger in waves with several enemies, which is where a no-death mission is usually lost or won.
Stats / Level Effects
| Level | Effect |
|---|---|
| Lv1 | Paladin attack +5 |
| Lv10 | Damage to bug-family enemies +5% |
| Lv15 | Attack +5 |
| Lv20 | Physical damage +10% |
| Lv30 | Attack +30 |
| Lv40 | Dark damage +5% |
Awakening Effects
| Awakening | Effect |
|---|---|
| 1 awakening | Physical damage +4% |
How to Get
Yami no Yari is the headline weapon of the Dark Knight Series banner, which runs from October 6, 2026 through November 3, 2026 11:59 JST. The banner also features the Dark Knight Series armor pieces. Confirm the pool, rates, and the English display name on the banner screen before spending gems.
Best Uses
| Use case | Why it fits |
|---|---|
| Scorpion Armor shrine | Dark is the boss super weakness, and the heal-on-kill special protects the no-death mission |
| Gigantes Army multi quest | Dark is a listed weakness, so the spear fits a dark carry slot |
| Bug-family fights | The level effects add damage against bug-family enemies, which covers the shrine boss |
| No-death and damage-cap missions | The self-heal reduces avoidable chip damage in mission runs |
| General dark content | A dark physical carry lane for events that lean on dark weakness |
Player Notes
Yami no Yari is a limited banner weapon, so the pull decision comes before the upgrade decision. It is the strongest dark physical option available right now and it lines up with the current dark-weakness content, but it is still one damage lane: if your account already clears that content comfortably, the value is in the no-death margin rather than in raw power. Check the tier list before spending awakening materials.
Related Builds / Tier Lists
| Page | Use it for |
|---|---|
| Current Banner Guide | Dark Knight Series pull, save, and stop-line decisions |
| Scorpion Armor Shrine Guide | Weakness, missions, and strategy for the dark shrine |
| Gigantes Army Multi Quest Guide | Dark lane coverage in the current multi quest |
| Best Weapons Tier List | Current rank and comparisons against your other weapons |
FAQ
Is Yami no Yari worth pulling if I already have a dark weapon?
It depends on how much the heal-on-kill special buys you. If your current dark weapon already clears the dark content you play, the new spear mainly improves mission margins rather than opening new content.
Do I need Yami no Yari for the Scorpion Armor shrine?
No. Earth covers most of the room, so an earth carry plus ball-type skills can clear it. The spear is the fastest route to the boss super weakness and to the no-death mission, not a hard requirement.
Which levels matter most for Yami no Yari?
Level 20 (physical damage +10%) and level 30 (attack +30) carry most of the value, with level 40 adding dark damage. Level 10 is worth reaching in bug-family content such as the Scorpion Armor shrine.