Quick Answer
Use the event guide for the chapter route, and this page when the question is how to build a party that clears the tier you are queuing for.
Gigantes Army at a Glance
Content type
Multiplayer quest in the Ruins Giant Monster Mystery event
Unlock
Clear event story chapter 2
Boss family
Demon family (あくま系)
Recommended elements
Earth and dark
Main reward
Gigantes Army Memory, charm stones, multi points
Published window
Opened September 29, 2026; runs through October 27, 2026 11:59 JST
Always confirm
Live difficulty tiers, mission list, and timer
Unlock and Difficulty Tiers
Clear Ruins Giant Monster Mystery story chapter 2 to open the quest. It went live with the chapter 2 wave on September 29, 2026 and stays open through the event window.
| Tier | Recommended level |
|---|---|
| Casual | Base class Lv. 30 / advanced class Lv. 10 |
| Challenge | Base class Lv. 50 / advanced class Lv. 30 |
| EX challenge | Advanced class Lv. 45 and up |
Queue for the tier your classes actually support. Multi quests punish one under-leveled member more than a solo stage does, because the clear-time missions are shared.
Boss Profile and Weaknesses
The Gigantes boss and most of the monsters in the quest are weak to earth and dark.
| Element | Usefulness |
|---|---|
| Earth | Weakness; the earth boomerang line is the direct answer |
| Dark | Weakness; pairs with the new dark spear |
| Everything else | Neutral; only use it when both weakness lanes are covered |
Bring your highest-attack earth or dark weapon on the main slot, and use secondary slots for adventure skills that add damage or survivability. The event adventure skills apply here too, so a cleaner event route makes this quest easier.
Missions and Special Rules
| Condition | What to do |
|---|---|
| Clear within 5:00 | Doable with a coordinated party and weakness damage |
| Clear within 4:00 | Requires both weakness weapons and event skills at a good level |
| Clear without dying | Avoid the stomp and the right-arm rock throw |
The clear-time missions are shared across the party, so the weakest slot sets the run. If you keep missing 4:00, fix the party before farming.
Recommended Party Builds
Full Advanced-Class Setup
| Slot | Example |
|---|---|
| Main | Ranger with the earth boomerang |
| Sub 1 | Sage with a fire or coverage staff |
| Sub 2 | Paladin with a dark weapon |
Basic-Class and Free-Weapon Setup
| Slot | Example |
|---|---|
| Main | Warrior with the Sand Spear |
| Sub 1 | Mage with a standard staff |
| Sub 2 | Thief with a claw weapon |
If your advanced classes are still leveling, the basic-class setup works when you stack earth and dark skills. Fill secondary slots with weapons that boost allies or carry useful adventure skills rather than extra raw attack.
Strategy Points
1. Stay Away From the Right Arm
Gigantes throws rocks from its right arm, and that attack is hard to dodge at close range. Fight from the other side so you are not standing in the throw lane.
2. Respect the Stomp Wind-Up
The stomp attack has a short wind-up, which makes it hard to react to if you are hugging the boss. Keep a small gap and move out on the tell instead of trying to tank it.
3. Raise Event Skills Before the EX Tier
The event adventure skills carry into this quest. Level them through the event story and the ruins before pushing the EX challenge, because raw stats alone rarely cover the 4:00 clear.
4. Build the Party Around Weakness, Not Attack
An earth or dark weapon beats a stronger neutral weapon here. Ask each member to bring a weakness weapon first and fill damage gaps with adventure skills.
5. Coordinate Roles Before Queueing
Multi quests go badly when everyone brings a damage slot and nobody covers healing or the front line. Agree on roles first, then queue, especially for the clear-time missions.
Gigantes Army Memory
The Gigantes Army Memory drops from this quest. It leads the recovery magic stat line and adds dark physical damage +7%, which makes it a support or hybrid slot rather than a damage-slot keep.
| Property | Value |
|---|---|
| Main effect | Dark physical damage +7% |
| Recovery magic | 146 |
| Attack | 114 |
| Magical attack | 45 |
| HP | 99 |
| Defense | 62 |
| Spell defense | 60 |
| Dexterity | 35 |
| Acquisition | Gigantes Army multi quest clear |
The recovery magic line is the strongest part of the piece, so it fits a healer or a hybrid build that also wants the dark damage bonus. Check the Memory tier list for how it compares with the Memories you already own.
Stop Lines
| Stop when | Why |
|---|---|
| The party cannot clear within 5:00 | Fix levels, weapons, or roles before farming |
| Event story chapters are still locked | Story progress raises the event skills this quest uses |
| You have the Memory copies you need | Extra clears convert into charm stones only |
| You cannot fill a coordinated party | A bad queue wastes stamina faster than a solo mode |
| The live timer is nearly out | Confirm the timer before a last-minute push |
Related Reads
| Page | Use it for |
|---|---|
| Ruins Giant Monster Mystery Event | Chapters, ruins run, exchange, and login bonus |
| Garuda Strong Enemy Guide | The chapter 1 strong enemy match and its Memory |
| Black Condor Weapon Data | Earth boomerang stats, special, and adventure skill |
| Yami no Yari Weapon Data | Dark spear stats, special, and level effects |
| Best Memories Tier List | Where the Gigantes Army Memory sits against other keeps |
FAQ
Can I clear Gigantes Army solo?
The quest is built as multiplayer content, and the clear-time missions assume a full party. Solo attempts can work when your classes far out-level the tier, but the efficient route is to fill a party with weakness weapons and agree on roles first.
Should I bring earth or dark?
Both are listed weaknesses, so bring whichever gives you the higher damage weapon. Earth covers the boss and most of the waves, while dark also covers the new dark spear build. If you own both at similar strength, earth is the safer default because it applies to more of the quest.
Does the Gigantes Army Memory replace my current support Memory?
Only if you want the recovery magic line and can use the dark physical bonus. It is a strong support piece, but a Memory you already upgraded for a different damage lane may still be the better slot for your main carry.